How to Play "Something Fishy"
The Basic Premise
"Something Fishy" is all about lies, truth, and figuring out who's who. Every round, players get assigned one of three roles, and it's like a psychological chess match where everyone's trying to outsmart everyone else.
The Three Roles
The Guesser (The Detective)
This is THE power role. You're basically Sherlock Holmes with a mission:
- Your job: Figure out who the liars are among your group
- Your power: You get to point fingers and accuse people of being liars
- Your challenge: You DON'T get to see the answer to the question
- Your strategy: Listen carefully to how people answer, watch for hesitation and inconsistencies
- Scoring: Points for correctly identifying liars, plus bonus for finding ALL liars without accusing the truth-teller
The Truth-Teller
You're the beacon of honesty, but with a twist - you're trying to sound UNBELIEVABLE:
- Your job: Tell the absolute truth, but make it sound like a lie
- Your power: You have the real answer and must share it accurately
- Your challenge: Make the truth sound so ridiculous that the guesser thinks you're lying
- Your strategy: Deliver the real answer with uncertainty or in a way that sounds made-up
- Scoring: Points when you successfully fool the guesser into thinking you're a liar
The Liar
This is where the real fun begins - you're the chaos agent:
- Your job: Make up a convincing fake answer that sounds more believable than the truth
- Your power: Pure creativity and the art of deception
- Your challenge: Sound so believable that the guesser thinks YOU'RE the truth-teller
- Your strategy: Create plausible lies that sound more reasonable than the truth
- Scoring: Points for surviving each round without being caught
How a Round Works
- Everyone gets the same trivia question
- Roles are secretly assigned - most players become liars, one truth-teller, one guesser
- Truth-tellers and liars see the real answer, guesser doesn't
- Players give their answers:
- Liars make up believable fake answers
- Truth-teller gives the real answer but tries to sound suspicious
- Guesser listens and observes
- The guesser makes accusations one by one
- Points are awarded based on performance
Scoring System
Guessers
- Points for each correct liar identified
- Bonus for finding ALL liars
- Lose all points if truth-teller is accused
Truth-Tellers
- Points based on guesses before being accused
- More points for longer deception
- Bonus for never being accused
Liars
- Points for each round survived
- Focus on survival duration
- Bonus for never being caught
Pro Tips
For Guessers
- Most confident answer might be a lie
- Watch for overacting
- Truth-teller is trying to fool you
- Trust your instincts
For Truth-Tellers
- Act uncertain
- Show hesitation
- Make truth sound dubious
- Embrace weird answers
For Liars
- Stay confident
- Keep answers plausible
- Act knowledgeable
- Make lies sound logical